Who am i?
I’ve always been a curious mind with a tendency to fall down rabbit holes. At 11, it was music—with the bold (and slightly delusional) goal of becoming the best guitarist in the world. By 15, it was philosophy, diving headfirst into Wittgenstein’s Tractatus Logico-Philosophicus in a quest to understand how the world works.
Over time, I’ve come to embrace the limits of my own cognition—and the excitement of working within them. My early inspirations were polymaths. That admiration shaped my academic path at UBC, where I studied psychology, neuroscience, computer science, logic, linguistics, and foundational math. The through-line? A desire to understand how humans think, act, and interact with systems.
That desire led me to UX design—where behavior, technology, and cognition converge. Since then, my role models have included Don Norman, David Krakauer, and Frank Stephenson—thinkers and makers who treat design as both a science and an art.
Today, my work spans UX/UI design, haptics, film editing, 3D modeling and animation. I’m a co-inventor on a pending patent, and I bring a generalist mindset to every project I touch—driven by a relentless urge to learn, connect, and create.